Somerville has all the trappings of a killer indie science fiction mystery. Gorgeous visuals, an engaging central mystery, some awe-inspiring animations, and some of the talent behind indie darlings Limbo and Inside. And it starts poised to deliver. You begin the game in an almost surreal representation of the American Dream; Dad, Mom, Child, and Dog asleep on the couch as the television plays whatever was next after their scheduled programming. 

The tv wakes up the infant child, and your gameplay begins. As you waddle around the house, the care taken to put into animations is evident. Soon you take a tumble, and your perspective shifts to the Dad. Shortly after, the sky starts falling as some alien presence invades our world. It is entertaining; I only wish the rest of the game held up quite well during the remaining three and a half hours. 


How Somerville Presents Itself

Somerville had me entranced in its mysterious Sci-fi story from its opening moments. A big reason for that is the visual style of the game. As the opening credits roll, you’re introduced to its beautiful, almost painted art style, which I think is easily one of Somerville’s greatest strengths. It’s almost like a moving painting, with abstract characters and art. Once you progress a little in the story, your character is granted an unidentified power that allows you to turn the alien remnant biomass into a liquid. This physics reaction is a sight to behold, and I sometimes wonder if some of Somerville’s shortcomings result from the amount of work that went into it.

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